![]() Soul Swarm projectiles will home in on enemies within range even if the player is facing away from them.When used by Revenant/ Revenant Prime, the maximum number of stored Soul Swarm charges is increased to 9.Soul Swarm charges can only be stored for a maximum of 120 seconds, with the timer refreshing when a new charge is gained.The number of projectiles launched is equivalent to the number of charges stored. These charges can then be discharged upon performing a slide attack, releasing seeking projectiles that home in on enemies within 30 meters, dealing 40% of the weapon's damage, stuns them upon impact, and has a chance of inflicting Radiation proc. Killing enemies with the Tatsu will make it store up to a maximum of 5 Soul Swarm charges, with 1 charge gained per kill.So these will not be accounted for in Avg Dmg Multi/s calculations.Ĭombo animation lengths are approximate and are only accurate within a few tenths of a second. Note that hits marked as "Radial Slam Attack" will not apply at the epicenter of a single target hit *Combos that are shared across all stances of the weapon type.Īverage Damage Multiplier per second only applies to single-target DPS calculations. A "ranged attack" is any melee attack that launches a ranged projectile or can hit targets beyond melee range.A "radial slam attack" is the area-of-effect component of the melee slam attack.A "direct slam attack" is a melee strike that hits a single target at the epicenter of a slam attack.A "360/spin attack" is a sliding sweep attack that hits targets around the player (not always in a 360° arc, but is usually above 180°).A "thrust attack" is a melee strike that intends to hit an enemy with the tip of the blade (the rounded edge of obround melee hitbox).A "sweep attack" is an arcing melee strike that intends to hit an enemy with the edge of the blade (the length of obround melee hitbox).Tatsu's blueprint can be purchased from the Market. Lower attack speed (1.00x animation speed vs.Lower base critical multiplier (2.0x vs.Lower base critical chance (16.00% vs.Tatsu (Normal Attack), compared to Tatsu Prime (Normal Attack):.Below average attack speed (1.00x animation speed).Second highest attack range (3.00 m) behind Wolf Sledgeĭisadvantages over non-modular weapons in Melee slot:.All charges are released on Slide Attacks in the form of seeking projectiles that stun enemies.Īdvantages over non-modular weapons in Melee slot: On kills, the Tatsu gains charges, storing up to maximum of 5 ( 9 if used by Revenant/ Revenant Prime).Stance slot has polarity, matching Wise Razor stance.This weapon deals primarily Radiation and Slash damage.Possesses additional projectile charges in Revenant's hands. Kills with the Tatsu also create charges that can be released as seeking projectiles on slide attacks which stun enemies. The Tatsu is Revenant's signature Two-Handed Nikana, boasting high status chance and innate Radiation damage.
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